Thread-safe zone data snapshot for the render thread. More...
#include <phosphor-rendering/include/PhosphorRendering/ZoneShaderCommon.h>
Public Attributes | |
| QVector< ZoneRect > | rects |
| QVector< ZoneColor > | fillColors |
| QVector< ZoneColor > | borderColors |
| int | zoneCount = 0 |
| int | highlightedCount = 0 |
| int | version = 0 |
Thread-safe zone data snapshot for the render thread.
| QVector<ZoneColor> PhosphorRendering::ZoneDataSnapshot::borderColors |
| QVector<ZoneColor> PhosphorRendering::ZoneDataSnapshot::fillColors |
| int PhosphorRendering::ZoneDataSnapshot::highlightedCount = 0 |
| QVector<ZoneRect> PhosphorRendering::ZoneDataSnapshot::rects |
| int PhosphorRendering::ZoneDataSnapshot::version = 0 |
| int PhosphorRendering::ZoneDataSnapshot::zoneCount = 0 |