Phosphor
Qt6 / Wayland library suite for window-management tools
 
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ZoneLabelTexture.h File Reference
#include <PhosphorRendering/phosphorrendering_export.h>
#include <QImage>
#include <QMetaType>
#include <QPoint>
#include <QSize>
#include <QVector>

Go to the source code of this file.

Classes

struct  PhosphorRendering::ZoneLabelTile
 One rendered zone-label glyph (number) plus where its top-left sits in the full, screen-addressed labels texture. More...
 
struct  PhosphorRendering::ZoneLabelTexture
 Sparse zone-labels payload: the full screen-addressed texture size plus only the glyph tiles that actually carry a number. More...
 

Namespaces

namespace  PhosphorRendering