One rendered zone-label glyph (number) plus where its top-left sits in the full, screen-addressed labels texture.
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#include <phosphor-rendering/include/PhosphorRendering/ZoneLabelTexture.h>
|
| QImage | image |
| | Small ARGB32-premultiplied glyph tile (glyph bounds + outline margin).
|
| |
| QPoint | dest |
| | Top-left of image within the screen-addressed labels texture.
|
| |
One rendered zone-label glyph (number) plus where its top-left sits in the full, screen-addressed labels texture.
◆ operator!=()
| bool PhosphorRendering::ZoneLabelTile::operator!= |
( |
const ZoneLabelTile & |
other | ) |
const |
|
inline |
◆ operator==()
| bool PhosphorRendering::ZoneLabelTile::operator== |
( |
const ZoneLabelTile & |
other | ) |
const |
|
inline |
◆ dest
| QPoint PhosphorRendering::ZoneLabelTile::dest |
Top-left of image within the screen-addressed labels texture.
◆ image
| QImage PhosphorRendering::ZoneLabelTile::image |
Small ARGB32-premultiplied glyph tile (glyph bounds + outline margin).
The documentation for this struct was generated from the following file: