Phosphor
Qt6 / Wayland library suite for window-management tools
 
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PhosphorRendering::ZoneLabelTile Struct Reference

One rendered zone-label glyph (number) plus where its top-left sits in the full, screen-addressed labels texture. More...

#include <phosphor-rendering/include/PhosphorRendering/ZoneLabelTexture.h>

Public Member Functions

bool operator== (const ZoneLabelTile &other) const
 
bool operator!= (const ZoneLabelTile &other) const
 

Public Attributes

QImage image
 Small ARGB32-premultiplied glyph tile (glyph bounds + outline margin).
 
QPoint dest
 Top-left of image within the screen-addressed labels texture.
 

Detailed Description

One rendered zone-label glyph (number) plus where its top-left sits in the full, screen-addressed labels texture.

Member Function Documentation

◆ operator!=()

bool PhosphorRendering::ZoneLabelTile::operator!= ( const ZoneLabelTile other) const
inline

◆ operator==()

bool PhosphorRendering::ZoneLabelTile::operator== ( const ZoneLabelTile other) const
inline

Member Data Documentation

◆ dest

QPoint PhosphorRendering::ZoneLabelTile::dest

Top-left of image within the screen-addressed labels texture.

◆ image

QImage PhosphorRendering::ZoneLabelTile::image

Small ARGB32-premultiplied glyph tile (glyph bounds + outline margin).


The documentation for this struct was generated from the following file: