#include <PhosphorAnimation/phosphoranimation_export.h>
#include <QColor>
#include <QLineF>
#include <QPointF>
#include <QRectF>
#include <QSizeF>
#include <QTransform>
#include <QtGlobal>
#include <QtMath>
#include <cmath>
#include <concepts>
#include <type_traits>
Go to the source code of this file.
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| qreal | PhosphorAnimation::detail::srgbToLinear (qreal c) |
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| qreal | PhosphorAnimation::detail::linearToSrgb (qreal c) |
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| QColor | PhosphorAnimation::detail::lerpColorLinear (const QColor &from, const QColor &to, qreal t) |
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| OkLab | PhosphorAnimation::detail::linearToOkLab (qreal r, qreal g, qreal bv) |
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| void | PhosphorAnimation::detail::okLabToLinear (const OkLab &lab, qreal &r, qreal &g, qreal &bv) |
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| QColor | PhosphorAnimation::detail::lerpColorOkLab (const QColor &from, const QColor &to, qreal t) |
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| qreal | PhosphorAnimation::detail::colorDistance (const QColor &from, const QColor &to) |
| | L2 norm in linear-RGB space — matches the lerp space so velocity rescale uses a consistent metric.
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| DecomposedTransform | PhosphorAnimation::detail::decomposeTransform (const QTransform &t) |
| | QR-style decomposition on the 2x2 linear part under Qt's post-multiply row-vector convention: M = R x K x S.
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| QTransform | PhosphorAnimation::detail::recomposeTransform (const DecomposedTransform &d) |
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| bool | PhosphorAnimation::detail::isPureTranslate (const QTransform &t) |
| | True if the 2x2 linear part is identity (only translation present).
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| QTransform | PhosphorAnimation::detail::lerpTransform (const QTransform &from, const QTransform &to, qreal t) |
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