Phosphor
Qt6 / Wayland library suite for window-management tools
 
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Phosphor::Screens::VirtualScreenDef::PhysicalEdges Struct Reference

Check which edges of this virtual screen are at the physical screen boundary (vs internal edges shared with another virtual screen). More...

#include <phosphor-screens/include/PhosphorScreens/VirtualScreen.h>

Public Attributes

bool left = true
 
bool top = true
 
bool right = true
 
bool bottom = true
 

Detailed Description

Check which edges of this virtual screen are at the physical screen boundary (vs internal edges shared with another virtual screen).

An edge at the physical boundary should get outer gaps; an internal edge should get inner gap (like zone padding) to avoid double gaps.

Member Data Documentation

◆ bottom

bool Phosphor::Screens::VirtualScreenDef::PhysicalEdges::bottom = true

◆ left

bool Phosphor::Screens::VirtualScreenDef::PhysicalEdges::left = true

◆ right

bool Phosphor::Screens::VirtualScreenDef::PhysicalEdges::right = true

◆ top

bool Phosphor::Screens::VirtualScreenDef::PhysicalEdges::top = true

The documentation for this struct was generated from the following file: