Classes | |
| struct | AlgorithmSettings |
| Per-algorithm saved settings (split ratio, master count, max windows) More... | |
| struct | AutotileConfig |
| Configuration for autotiling behavior. More... | |
| class | AutotileEngine |
| Core engine for automatic window tiling. More... | |
| struct | DragInsertPreview |
| Active drag-insert preview state. More... | |
| struct | MigrationArrival |
| An already-managed window ARRIVING in a state via migrateWindowBetweenKeys, with the float state it held on the source, captured before the source removed it. More... | |
| class | NavigationController |
| Handles navigation, focus cycling, and ratio/count adjustments. More... | |
| class | OverflowManager |
| Per-screen overflow window tracking (pure tracking — no PhosphorTiles::TilingState mutation) More... | |
| class | PerScreenConfigResolver |
| Resolves per-screen configuration overrides for autotiling. More... | |
| struct | StashedScriptState |
| Script-state bag rescued from a TilingState that a teardown destroys, so a re-created state for the same key can pick its bag back up. More... | |