Phosphor
Qt6 / Wayland library suite for window-management tools
 
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PhosphorAnimation::ProfilePaths Namespace Reference

Dot-path constants for well-known animation events. More...

Functions

PHOSPHORANIMATION_EXPORT QStringList allEventClassTokens ()
 Every event-class token, in the order the classes are declared above.
 
PHOSPHORANIMATION_EXPORT QString eventClassForPath (const QString &path)
 Classify path into an event class, or empty string when the path has no single class (a mixed ancestor like window, or a path outside the classified families — editor / panel / widget / cursor / shader / global).
 
PHOSPHORANIMATION_EXPORT bool eventPathResolvesPerWindow (const QString &path)
 True when path is resolved AGAINST A PARTICULAR WINDOW, so per-window state can reach it.
 
PHOSPHORANIMATION_EXPORT QStringList allBuiltInPaths ()
 Full list of built-in paths in taxonomy order.
 
PHOSPHORANIMATION_EXPORT QString parentPath (const QString &path)
 Walk path up one level ("window.appearance.open" -> "window.appearance" -> "window" -> "global" -> "").
 
PHOSPHORANIMATION_EXPORT QString defaultShaderEffectIdForPath (const QString &path)
 Built-in default shader effect id for an event path, or empty for none.
 

Variables

PHOSPHORANIMATION_EXPORT const QString Global
 
PHOSPHORANIMATION_EXPORT const QString Window
 
PHOSPHORANIMATION_EXPORT const QString WindowAppearance
 
PHOSPHORANIMATION_EXPORT const QString WindowOpen
 
PHOSPHORANIMATION_EXPORT const QString WindowClose
 
PHOSPHORANIMATION_EXPORT const QString WindowMinimize
 
PHOSPHORANIMATION_EXPORT const QString WindowFocus
 
PHOSPHORANIMATION_EXPORT const QString WindowMovement
 
PHOSPHORANIMATION_EXPORT const QString WindowMaximize
 
PHOSPHORANIMATION_EXPORT const QString WindowMove
 
PHOSPHORANIMATION_EXPORT const QString WindowSnapIn
 
PHOSPHORANIMATION_EXPORT const QString WindowSnapOut
 
PHOSPHORANIMATION_EXPORT const QString WindowLayoutSwitch
 
PHOSPHORANIMATION_EXPORT const QString Desktop
 
PHOSPHORANIMATION_EXPORT const QString DesktopSwitch
 
PHOSPHORANIMATION_EXPORT const QString DesktopPeek
 
PHOSPHORANIMATION_EXPORT const QString Editor
 
PHOSPHORANIMATION_EXPORT const QString EditorSnapIn
 
PHOSPHORANIMATION_EXPORT const QString EditorSnapOut
 
PHOSPHORANIMATION_EXPORT const QString EditorSnapResize
 
PHOSPHORANIMATION_EXPORT const QString Scrolling
 
PHOSPHORANIMATION_EXPORT const QString ScrollingView
 
PHOSPHORANIMATION_EXPORT const QString ScrollingTabSwitch
 
PHOSPHORANIMATION_EXPORT const QString Shell
 
PHOSPHORANIMATION_EXPORT const QString ShellAppletPopup
 
PHOSPHORANIMATION_EXPORT const QString ShellAppletPopupShow
 
PHOSPHORANIMATION_EXPORT const QString ShellAppletPopupHide
 
PHOSPHORANIMATION_EXPORT const QString Osd
 
PHOSPHORANIMATION_EXPORT const QString OsdShow
 
PHOSPHORANIMATION_EXPORT const QString OsdPop
 
PHOSPHORANIMATION_EXPORT const QString OsdHide
 
PHOSPHORANIMATION_EXPORT const QString Popup
 
PHOSPHORANIMATION_EXPORT const QString PopupZoneSelector
 
PHOSPHORANIMATION_EXPORT const QString PopupZoneSelectorShow
 
PHOSPHORANIMATION_EXPORT const QString PopupZoneSelectorHide
 
PHOSPHORANIMATION_EXPORT const QString PopupLayoutPicker
 
PHOSPHORANIMATION_EXPORT const QString PopupLayoutPickerShow
 
PHOSPHORANIMATION_EXPORT const QString PopupLayoutPickerHide
 
PHOSPHORANIMATION_EXPORT const QString PopupSnapAssist
 
PHOSPHORANIMATION_EXPORT const QString PopupSnapAssistShow
 
PHOSPHORANIMATION_EXPORT const QString PopupSnapAssistHide
 
PHOSPHORANIMATION_EXPORT const QString PopupCheatsheet
 
PHOSPHORANIMATION_EXPORT const QString PopupCheatsheetShow
 
PHOSPHORANIMATION_EXPORT const QString PopupCheatsheetHide
 
PHOSPHORANIMATION_EXPORT const QString Panel
 
PHOSPHORANIMATION_EXPORT const QString PanelSlideIn
 
PHOSPHORANIMATION_EXPORT const QString PanelSlideOut
 
PHOSPHORANIMATION_EXPORT const QString PanelFadeIn
 
PHOSPHORANIMATION_EXPORT const QString PanelFadeOut
 
PHOSPHORANIMATION_EXPORT const QString Cursor
 
PHOSPHORANIMATION_EXPORT const QString CursorHover
 
PHOSPHORANIMATION_EXPORT const QString CursorClick
 
PHOSPHORANIMATION_EXPORT const QString Widget
 
PHOSPHORANIMATION_EXPORT const QString WidgetHover
 150 ms OutCubic (family seed)
 
PHOSPHORANIMATION_EXPORT const QString WidgetPress
 100 ms OutCubic
 
PHOSPHORANIMATION_EXPORT const QString WidgetDim
 200 ms OutCubic
 
PHOSPHORANIMATION_EXPORT const QString WidgetTint
 300 ms widget-out (family root)
 
PHOSPHORANIMATION_EXPORT const QString WidgetTintFast
 120 ms (variant)
 
PHOSPHORANIMATION_EXPORT const QString WidgetToggleOn
 250 ms OutBack (spring feel)
 
PHOSPHORANIMATION_EXPORT const QString WidgetToggleOff
 250 ms OutBack
 
PHOSPHORANIMATION_EXPORT const QString WidgetBadgeShow
 200 ms OutBack
 
PHOSPHORANIMATION_EXPORT const QString WidgetBadgeHide
 150 ms InCubic
 
PHOSPHORANIMATION_EXPORT const QString WidgetBadgePulse
 400 ms count-change pulse
 
PHOSPHORANIMATION_EXPORT const QString WidgetAccordionExpand
 250 ms OutCubic
 
PHOSPHORANIMATION_EXPORT const QString WidgetAccordionCollapse
 180 ms InCubic
 
PHOSPHORANIMATION_EXPORT const QString WidgetFadeIn
 200 ms OutCubic
 
PHOSPHORANIMATION_EXPORT const QString WidgetFadeOut
 400 ms InCubic
 
PHOSPHORANIMATION_EXPORT const QString WidgetReorder
 150 ms OutCubic (family seed)
 
PHOSPHORANIMATION_EXPORT const QString WidgetProgress
 150 ms OutCubic (family seed)
 
PHOSPHORANIMATION_EXPORT const QString WidgetPulse
 1000 ms sinusoidal (family root)
 
PHOSPHORANIMATION_EXPORT const QString WidgetPulseFast
 500 ms
 
PHOSPHORANIMATION_EXPORT const QString WidgetPulseSlow
 1500 ms
 
PHOSPHORANIMATION_EXPORT const QString WidgetZoneHighlight
 
PHOSPHORANIMATION_EXPORT const QString WidgetZoneHighlightPop
 
PHOSPHORANIMATION_EXPORT const QString WidgetZoneHighlightBorder
 
PHOSPHORANIMATION_EXPORT const QString WidgetZoneOverlayFlash
 
PHOSPHORANIMATION_EXPORT const QString EventClassGeometry
 Geometry transitions: snapIn/snapOut, layoutSwitch, maximize — every leg that carries an old and new rect.
 
PHOSPHORANIMATION_EXPORT const QString EventClassAppearance
 Appearance transitions: open, close, minimize, focus, and every OSD / popup show/hide — a single surface materialising or dissolving.
 
PHOSPHORANIMATION_EXPORT const QString EventClassDesktop
 Desktop transitions: full-screen blends of two scene captures — the virtual-desktop switch (outgoing desktop against incoming one) and the show-desktop peek (windows scene against bare desktop).
 
PHOSPHORANIMATION_EXPORT const QString EventClassMove
 Interactive-drag transitions: the window.movement.move leaf only.
 
PHOSPHORANIMATION_EXPORT const QString EventClassStrip
 Strip transitions: the scrolling strip's view leg (scrolling.view).
 
PHOSPHORANIMATION_EXPORT const QString EventClassTab
 Tab transitions: the swap inside a tabbed scrolling column (scrolling.tabSwitch).
 

Detailed Description

Dot-path constants for well-known animation events.

ProfileTree::resolve() walks segments right-to-left for inheritance. Plugins add paths freely (e.g. "widget.toast.slideIn") without library changes. That is a property of the MOTION tree only. The SHADER tree admits just the paths registered in shaderConsumedLeafEventPaths() and their ancestors: pruneShaderProfileTreeToSupportedPaths runs on both read and write, so a shader override on any other path is dropped rather than kept.

Naming convention (apply to new paths): show / hide — ephemeral surfaces (osd, popup, badge) open / close — persistent surfaces with a stateful open/closed <verb>In / <verb>Out — directional motion (slideIn, snapIn, fadeIn …); switch, layoutSwitch and peek are bidirectional-leg exceptions with no In/Out suffix, and view (scrolling.view) is a continuous-motion exception with no legs to name at all expand / collapse — size reveal of inline content (accordion) on / off — bistable controls (toggle) <event>.<variant> — speed/intensity variants (pulse.fast, tint.fast)

Function Documentation

◆ allBuiltInPaths()

PHOSPHORANIMATION_EXPORT QStringList PhosphorAnimation::ProfilePaths::allBuiltInPaths ( )

Full list of built-in paths in taxonomy order.

◆ allEventClassTokens()

PHOSPHORANIMATION_EXPORT QStringList PhosphorAnimation::ProfilePaths::allEventClassTokens ( )

Every event-class token, in the order the classes are declared above.

This is the vocabulary AnimationShaderEffect::appliesTo is validated against and the one the pack validator lints and names in its diagnostic. Consume it rather than re-spelling the tokens; a hand-maintained copy is how a new class ends up accepted by one consumer and rejected by another.

◆ defaultShaderEffectIdForPath()

PHOSPHORANIMATION_EXPORT QString PhosphorAnimation::ProfilePaths::defaultShaderEffectIdForPath ( const QString &  path)

Built-in default shader effect id for an event path, or empty for none.

SSOT for "what shader does this event animate with out of the box". Two families default to a shader: • Window SNAP (snap in/out, layout-switch) → "window-morph" (geometry cross-fade), run by the kwin-effect. The interactive-drag leaf (window.movement.move) carries NO default — a crossfade pack cannot drive a held drag, and the move-class packs (wobble) stay opt-in. • Overlay show/hide leaves (osd.{show,hide}, popup.{zoneSelector,layoutPicker,snapAssist,cheatsheet}.{show,hide}) → "fade" (fade-and-scale), run by the daemon SurfaceAnimator instead of its C++ opacity/scale legs. Neither the category roots (osd, popup) nor the osd.pop leaf carries a default. Every other event defaults to none. The default applies only when the user has set no override for the path or an ancestor (an explicit "None" is an override and is respected) — see resolveShaderWithDefault in ShaderProfileTree.h. Consumed by the kwin-effect resolution, the daemon overlay resolution (animation_config), and the settings UI so the default both plays at runtime and shows as the current value in settings.

◆ eventClassForPath()

PHOSPHORANIMATION_EXPORT QString PhosphorAnimation::ProfilePaths::eventClassForPath ( const QString &  path)

Classify path into an event class, or empty string when the path has no single class (a mixed ancestor like window, or a path outside the classified families — editor / panel / widget / cursor / shader / global).

Resolution is leaf-aware: the OSD and popup roots and all their descendants are appearance, and so are the shell root and every shell.* leaf (what sets that family apart is whose surface it is, which the isolation answers, not the pack vocabulary); the window leaves split by motion-vs-lifecycle; the window.movement.move leaf is move (held interactive drag) while the rest of the movement sub-tree is geometry; the desktop root and every desktop.* leaf are desktop; the scrolling root and scrolling.view are strip while the scrolling.tabSwitch leaf is tab (the same leaf-beats-subtree carve-out window.movement.move gets); the window root itself is mixed → empty.

◆ eventPathResolvesPerWindow()

PHOSPHORANIMATION_EXPORT bool PhosphorAnimation::ProfilePaths::eventPathResolvesPerWindow ( const QString &  path)

True when path is resolved AGAINST A PARTICULAR WINDOW, so per-window state can reach it.

The property this answers is narrow and mechanical: does the compositor reach this event holding the window it is for. Ten paths do — the four window.appearance leaves, the five window.movement leaves, and scrolling.tabSwitch. No other path in the taxonomy is, either because its subject is not a window at all (a desktop switch, the scrolling strip itself, an OSD, a panel, the editor's own widgets) or because it is a surface no application owns (the shell subtree, deliberately, so a rule cannot retarget a pack engaged on the Shell page). Many of those are never resolved by a compositor leg at all; the rest resolve windowless.

WHY IT MATTERS TO CALLERS: a Rule's animation actions are stored per event path and resolved through the rule evaluator, which needs a window to match against. On a windowless path the resolvers short-circuit before the evaluator runs, so a rule naming one is stored, shown, and never consulted. The rule editor uses this to avoid offering such a path in the first place. The compositor ALSO reads it to decide whether to run its window filter, so a path this calls windowless skips the user's Animations.WindowFiltering exclusions as well as its rule tier. On scrolling.tabSwitch the window a rule matches against is the ARRIVING tab; a rule written against the departing application never fires on that event.

KEEPING IT HONEST: tryBeginShaderForEvent consults this to decide whether to resolve an event windowless, so for that leg the list is not a description of the routing that could drift from it — it IS the routing. The other resolve legs do not consult it and are windowless or per-window by construction at their own call sites: the desktop legs in lifecycle_wiring, the strip in tiling, the daemon's overlay legs in animation_config, and applyWindowGeometry's per-window resolve in drag_snap.

The hazard runs in the fail-open direction. Add a PER-WINDOW leg without listing it here and tryBeginShaderForEvent resolves it windowless, dropping both its rule tier and its window filter with no warning. (Listing a windowless leg here is the opposite mistake: it would then run through shouldAnimateWindow, whose blanket plasma-shell reject kills it outright.) The exact set is pinned by test_profiletree, in both directions, so a taxonomy addition has to make the call explicitly rather than default into either failure.

◆ parentPath()

PHOSPHORANIMATION_EXPORT QString PhosphorAnimation::ProfilePaths::parentPath ( const QString &  path)

Walk path up one level ("window.appearance.open" -> "window.appearance" -> "window" -> "global" -> "").

Variable Documentation

◆ Cursor

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Cursor
extern

◆ CursorClick

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::CursorClick
extern

◆ CursorHover

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::CursorHover
extern

◆ Desktop

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Desktop
extern

◆ DesktopPeek

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::DesktopPeek
extern

◆ DesktopSwitch

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::DesktopSwitch
extern

◆ Editor

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Editor
extern

◆ EditorSnapIn

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EditorSnapIn
extern

◆ EditorSnapOut

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EditorSnapOut
extern

◆ EditorSnapResize

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EditorSnapResize
extern

◆ EventClassAppearance

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EventClassAppearance
extern

Appearance transitions: open, close, minimize, focus, and every OSD / popup show/hide — a single surface materialising or dissolving.

◆ EventClassDesktop

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EventClassDesktop
extern

Desktop transitions: full-screen blends of two scene captures — the virtual-desktop switch (outgoing desktop against incoming one) and the show-desktop peek (windows scene against bare desktop).

A distinct TWO-texture contract (from/to full-screen samplers), incompatible with the single-surface geometry/appearance shaders — a shader must opt into it explicitly via appliesTo: ["desktop"]. A universal single-surface effect (empty appliesTo) does NOT apply to desktop paths, because its lone surface sampler would be unbound in the two-texture pass.

◆ EventClassGeometry

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EventClassGeometry
extern

Geometry transitions: snapIn/snapOut, layoutSwitch, maximize — every leg that carries an old and new rect.

◆ EventClassMove

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EventClassMove
extern

Interactive-drag transitions: the window.movement.move leaf only.

A drag installs a HELD transition — no old→new crossfade plays (iFromRect stays invalid, progress clamps while the pointer is down), so a geometry crossfade pack is a guaranteed no-op there. Only a position / mesh backed pack consuming the move-physics inputs (iMoveMesh / iMoveOffset / iMoveVelocity* / iMoveTrail) can drive it, and it must opt in explicitly via appliesTo: ["move"] (wobble). Like desktop, this class is opt-in rather than universal-permissive, and the move leaf takes NO inherited shader from its ancestors (see ShaderProfileTree::resolve).

◆ EventClassStrip

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EventClassStrip
extern

Strip transitions: the scrolling strip's view leg (scrolling.view).

Like move, the motion is CONTINUOUS — wheel scrolling retargets the per-output view spring on every batch, so there are no discrete from/to legs and a crossfade pack has nothing to play. Like desktop, the pass is per-output and full-screen: the compositor renders the already-translated scene into one capture and the pack decorates it (motion blur, smear, edge warp) driven by offset/velocity uniforms (iStripMotion), converging to the identity image at settle. A distinct one-scene-sampler contract (strip_transition.glsl), incompatible with the single-surface and two-texture pipelines — a shader must opt in explicitly via appliesTo: ["strip"], and a universal effect does NOT apply here. A strip-ONLY pack is therefore compositor-only, which is exactly what shaderEffectIsCompositorOnly's appearance rule concludes. That is a property of the pack, not of the class: a hybrid ["strip", "appearance"] pack is still daemon-routable through its appearance leg.

◆ EventClassTab

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::EventClassTab
extern

Tab transitions: the swap inside a tabbed scrolling column (scrolling.tabSwitch).

TWO textures like desktop, but on a window quad rather than a screen: the outgoing tab's captured content is bound as uOldWindow (the same shared old-content sampler the geometry crossfades use) and the pack blends it into the arriving tab's live surface over a discrete forward leg.

Opt-in rather than universal-permissive, for a reason of its own. A universal single-surface pack would not fail here the way it does on a desktop path — its sampler IS bound — it would simply fade the arriving tab in over whatever lies behind the column, which is the wallpaper. That reads as a flash of desktop between two windows that never moved, so a pack must declare appliesTo: ["tab"] to be offered.

Like move, the tab leaf takes NO inherited shader from its ancestors (shaderPathResolvesInIsolation / ShaderProfileTree::resolve). The reason is the opt-in class stated just above, not the ancestors' classes: because a pack must declare appliesTo: ["tab"], every pack offered on an ancestor for that ancestor's own sake is refused here. It has three levels above it — parentPath("scrolling") is global, not empty, and the baseline sits above that. A HYBRID declaring tab beside the ancestor's class does survive the gate, so the isolation is a policy choice for that case: a pack engaged for window appearance must not start driving tab swaps unasked. Only a direct override at the leaf applies; motion (curve/duration) inheritance is unaffected.

A tab-ONLY pack is compositor-only by shaderEffectIsCompositorOnly's appearance rule, which is what lets it include old_content.glsl unguarded: that sampler is binding-less and the daemon's strict SPIR-V bake rejects it. The BUNDLED-pack validator gate enforces this (a hybrid declaring "appearance" beside "tab" fails the daemon-dialect bake loudly, with a hint naming the fix); a user-installed hybrid bypasses the gate and degrades to logged bake failures rather than being rejected — the same standing gap every geometry+appearance old-content pack shares.

◆ Global

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Global
extern

◆ Osd

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Osd
extern

◆ OsdHide

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::OsdHide
extern

◆ OsdPop

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::OsdPop
extern

◆ OsdShow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::OsdShow
extern

◆ Panel

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Panel
extern

◆ PanelFadeIn

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PanelFadeIn
extern

◆ PanelFadeOut

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PanelFadeOut
extern

◆ PanelSlideIn

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PanelSlideIn
extern

◆ PanelSlideOut

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PanelSlideOut
extern

◆ Popup

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Popup
extern

◆ PopupCheatsheet

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupCheatsheet
extern

◆ PopupCheatsheetHide

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupCheatsheetHide
extern

◆ PopupCheatsheetShow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupCheatsheetShow
extern

◆ PopupLayoutPicker

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupLayoutPicker
extern

◆ PopupLayoutPickerHide

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupLayoutPickerHide
extern

◆ PopupLayoutPickerShow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupLayoutPickerShow
extern

◆ PopupSnapAssist

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupSnapAssist
extern

◆ PopupSnapAssistHide

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupSnapAssistHide
extern

◆ PopupSnapAssistShow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupSnapAssistShow
extern

◆ PopupZoneSelector

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupZoneSelector
extern

◆ PopupZoneSelectorHide

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupZoneSelectorHide
extern

◆ PopupZoneSelectorShow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::PopupZoneSelectorShow
extern

◆ Scrolling

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Scrolling
extern

◆ ScrollingTabSwitch

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::ScrollingTabSwitch
extern

◆ ScrollingView

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::ScrollingView
extern

◆ Shell

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Shell
extern

◆ ShellAppletPopup

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::ShellAppletPopup
extern

◆ ShellAppletPopupHide

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::ShellAppletPopupHide
extern

◆ ShellAppletPopupShow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::ShellAppletPopupShow
extern

◆ Widget

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Widget
extern

◆ WidgetAccordionCollapse

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetAccordionCollapse
extern

180 ms InCubic

◆ WidgetAccordionExpand

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetAccordionExpand
extern

250 ms OutCubic

◆ WidgetBadgeHide

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetBadgeHide
extern

150 ms InCubic

◆ WidgetBadgePulse

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetBadgePulse
extern

400 ms count-change pulse

◆ WidgetBadgeShow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetBadgeShow
extern

200 ms OutBack

◆ WidgetDim

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetDim
extern

200 ms OutCubic

◆ WidgetFadeIn

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetFadeIn
extern

200 ms OutCubic

◆ WidgetFadeOut

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetFadeOut
extern

400 ms InCubic

◆ WidgetHover

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetHover
extern

150 ms OutCubic (family seed)

◆ WidgetPress

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetPress
extern

100 ms OutCubic

◆ WidgetProgress

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetProgress
extern

150 ms OutCubic (family seed)

◆ WidgetPulse

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetPulse
extern

1000 ms sinusoidal (family root)

◆ WidgetPulseFast

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetPulseFast
extern

500 ms

◆ WidgetPulseSlow

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetPulseSlow
extern

1500 ms

◆ WidgetReorder

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetReorder
extern

150 ms OutCubic (family seed)

◆ WidgetTint

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetTint
extern

300 ms widget-out (family root)

◆ WidgetTintFast

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetTintFast
extern

120 ms (variant)

◆ WidgetToggleOff

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetToggleOff
extern

250 ms OutBack

◆ WidgetToggleOn

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetToggleOn
extern

250 ms OutBack (spring feel)

◆ WidgetZoneHighlight

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetZoneHighlight
extern

◆ WidgetZoneHighlightBorder

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetZoneHighlightBorder
extern

◆ WidgetZoneHighlightPop

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetZoneHighlightPop
extern

◆ WidgetZoneOverlayFlash

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WidgetZoneOverlayFlash
extern

◆ Window

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::Window
extern

◆ WindowAppearance

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowAppearance
extern

◆ WindowClose

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowClose
extern

◆ WindowFocus

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowFocus
extern

◆ WindowLayoutSwitch

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowLayoutSwitch
extern

◆ WindowMaximize

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowMaximize
extern

◆ WindowMinimize

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowMinimize
extern

◆ WindowMove

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowMove
extern

◆ WindowMovement

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowMovement
extern

◆ WindowOpen

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowOpen
extern

◆ WindowSnapIn

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowSnapIn
extern

◆ WindowSnapOut

PHOSPHORANIMATION_EXPORT const QString PhosphorAnimation::ProfilePaths::WindowSnapOut
extern