#include <phosphor-compositor/include/PhosphorCompositor/IGeometryHandler.h>
◆ ~IGeometryHandler()
| virtual PhosphorCompositor::IGeometryHandler::~IGeometryHandler |
( |
| ) |
|
|
virtualdefault |
◆ onActivateWindow()
| virtual void PhosphorCompositor::IGeometryHandler::onActivateWindow |
( |
const QString & |
windowId | ) |
|
|
pure virtual |
◆ onApplyGeometriesBatch()
| virtual void PhosphorCompositor::IGeometryHandler::onApplyGeometriesBatch |
( |
const QVector< GeometryRequest > & |
requests, |
|
|
BatchAction |
action |
|
) |
| |
|
pure virtual |
◆ onApplyGeometry()
| virtual void PhosphorCompositor::IGeometryHandler::onApplyGeometry |
( |
const GeometryRequest & |
request | ) |
|
|
pure virtual |
◆ onMoveWindowToZone()
| virtual void PhosphorCompositor::IGeometryHandler::onMoveWindowToZone |
( |
const QString & |
windowId, |
|
|
const QString & |
screenId, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
w, |
|
|
int |
h |
|
) |
| |
|
pure virtual |
◆ onRaiseWindows()
| virtual void PhosphorCompositor::IGeometryHandler::onRaiseWindows |
( |
const QStringList & |
windowIds | ) |
|
|
pure virtual |
◆ onSnapAllWindows()
| virtual void PhosphorCompositor::IGeometryHandler::onSnapAllWindows |
( |
const QString & |
screenId | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: