#include <PhosphorRendering/ZoneShaderCommon.h>#include <PhosphorShaders/IUniformExtension.h>#include <QMutex>#include <QMutexLocker>#include <atomic>#include <cstring>Go to the source code of this file.
Classes | |
| class | PhosphorRendering::ZoneUniformExtension |
| IUniformExtension implementation for zone data. More... | |
Namespaces | |
| namespace | PhosphorRendering |