#include <PhosphorIdentity/VirtualScreenId.h>#include <QHash>#include <QRect>#include <QRectF>#include <QSet>#include <QString>#include <QVector>#include <algorithm>#include <utility>Go to the source code of this file.
Classes | |
| struct | Phosphor::Screens::VirtualScreenDef |
| Definition of a single virtual screen within a physical screen. More... | |
| struct | Phosphor::Screens::VirtualScreenDef::PhysicalEdges |
| Check which edges of this virtual screen are at the physical screen boundary (vs internal edges shared with another virtual screen). More... | |
| struct | Phosphor::Screens::VirtualScreenConfig |
| Configuration for how a physical screen is subdivided into virtual screens. More... | |
Namespaces | |
| namespace | Phosphor |
| namespace | Phosphor::Screens |