#include <PhosphorRendering/ShaderNodeLiveness.h>
#include <PhosphorRendering/phosphorrendering_export.h>
#include <PhosphorShaders/ShaderEntryPoint.h>
#include <QColor>
#include <QImage>
#include <QMutex>
#include <QPointF>
#include <QQuickItem>
#include <QSizeF>
#include <QStringList>
#include <QUrl>
#include <QVariantMap>
#include <QVector4D>
#include <QPointer>
#include <array>
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
Go to the source code of this file.
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| PHOSPHORRENDERING_EXPORT QVariant | PhosphorRendering::peelQmlVariant (const QVariant &value) |
| | Peel the QML delivery wrappers off a property value and return the inner QVariant.
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