#include <PhosphorShaders/phosphorshaders_export.h>
#include <QLatin1String>
#include <QString>
#include <QVariantList>
#include <QVariantMap>
Go to the source code of this file.
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| QLatin1String | PhosphorShaders::pixelUnit () |
| | The unit a parameter declares when its value is logical pixels of the real surface the shader draws on, which is the screen for a zone/overlay pack.
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| PHOSPHORSHADERS_EXPORT void | PhosphorShaders::scalePixelParams (const QVariantList ¶meterInfos, QVariantMap &values, double factor) |
| | Scale every px-denominated parameter for a host that renders the shader on a surface smaller than the real thing.
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