#include <PhosphorAnimation/phosphoranimation_export.h>#include <PhosphorShaders/BaseUniforms.h>#include <PhosphorShaders/IUniformExtension.h>#include <QMutex>#include <QMutexLocker>#include <QSizeF>#include <QVector4D>#include <atomic>#include <cstring>Go to the source code of this file.
Classes | |
| class | PhosphorAnimation::AnimationUniformExtension |
IUniformExtension that appends animation-shader spatial uniforms after PhosphorShaders::BaseUniforms in the UBO. More... | |
Namespaces | |
| namespace | PhosphorAnimation |