Shader gallery
Every shader that ships with PlasmaZones, with category, author, and tunable-parameter count.
Shaders render through a multipass GLSL ShaderEffect as zone highlights, snap previews, and drag ghosts. 26 effects ship in-box across six categories; user shaders drop into ~/.local/share/plasmazones/shaders/ and hot-reload on save. Authoring contract, uniform block, and helper functions are in the Shader authoring guide.
Branded
Distro-themed. Logos, palettes, and visual motifs for specific Linux distributions.
Audio Visualizer
Reactive to CAVA — bass, mids, treble, or the full spectrum. Enable audio visualization in Settings.
Cyberpunk
Neon, grids, CRT artifacts, and scan lines. Heavy on saturated rose, cyan, and purple.
Energy
Plasma-like motion — pulses, arcs, and charge fields that don't tie to a color scheme.
Organic
Soft edges, flow, and drift. Slower cadence that reads as ambient rather than reactive.
3D
Multipass effects with a depth buffer. Camera-stable scenes that feel like a window into a bigger world.
Using shaders
- Shader authoring guide → GLSL 450 contract, uniform block, metadata schema, multipass, audio reactivity.
- Shader D-Bus interface → Enumerate, refresh, and open the user-shader directory from scripts.
- Bundled shader sources on GitHub → Every shader listed here, complete with GLSL source for reference.