PlasmaZones 1.5.2
14 changes, released February 5, 2026.
Added
- Multi-pass shader rendering with up to 4 buffer passes and inter-pass texture channels (iChannel0-3) (#78)
- Multi-channel shaders: buffer passes read outputs from previous passes (#79)
- Zone labels rendered as shader textures for custom number styling
- Voronoi Stained Glass shader with 3D raymarching and bloom
- Mouse button zone activation as alternative to modifier-key drag (#80)
- Zone selector auto-scroll and screen-clamped positioning
- Update notification banner with GitHub release checking
- About tab with version info and links in KCM
- Pywal color import error feedback
- Automatic AUR publishing on release
Fixed
- Buffer pass alpha blending in RHI renderer (SrcAlpha darkened output on RGBA-cleared textures)
- Duplicate zone IDs and use-after-free in editor undo system
- Help dialog redesigned. Fullscreen exit button repositioned
- Update check button layout shift when status message appears