PlasmaZones 1.5.2

14 changes, released February 5, 2026.

Added

  • Multi-pass shader rendering with up to 4 buffer passes and inter-pass texture channels (iChannel0-3) (#78)
  • Multi-channel shaders: buffer passes read outputs from previous passes (#79)
  • Zone labels rendered as shader textures for custom number styling
  • Voronoi Stained Glass shader with 3D raymarching and bloom
  • Mouse button zone activation as alternative to modifier-key drag (#80)
  • Zone selector auto-scroll and screen-clamped positioning
  • Update notification banner with GitHub release checking
  • About tab with version info and links in KCM
  • Pywal color import error feedback
  • Automatic AUR publishing on release

Fixed

  • Buffer pass alpha blending in RHI renderer (SrcAlpha darkened output on RGBA-cleared textures)
  • Duplicate zone IDs and use-after-free in editor undo system
  • Help dialog redesigned. Fullscreen exit button repositioned
  • Update check button layout shift when status message appears