Phosphor
Qt6 / Wayland library suite for window-management tools
 
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PhosphorRendering::ShaderEffect Member List

This is the complete list of members for PhosphorRendering::ShaderEffect, including all inherited members.

audioSpectrumChanged()PhosphorRendering::ShaderEffectsignal
audioSpectrumVariant() constPhosphorRendering::ShaderEffect
bufferFeedback() constPhosphorRendering::ShaderEffectinline
bufferFeedbackChanged()PhosphorRendering::ShaderEffectsignal
bufferFilter() constPhosphorRendering::ShaderEffectinline
bufferFilterChanged()PhosphorRendering::ShaderEffectsignal
bufferFilters() constPhosphorRendering::ShaderEffectinline
bufferFiltersChanged()PhosphorRendering::ShaderEffectsignal
bufferScale() constPhosphorRendering::ShaderEffectinline
bufferScaleChanged()PhosphorRendering::ShaderEffectsignal
bufferShaderPath() constPhosphorRendering::ShaderEffectinline
bufferShaderPathChanged()PhosphorRendering::ShaderEffectsignal
bufferShaderPaths() constPhosphorRendering::ShaderEffectinline
bufferShaderPathsChanged()PhosphorRendering::ShaderEffectsignal
bufferWrap() constPhosphorRendering::ShaderEffectinline
bufferWrapChanged()PhosphorRendering::ShaderEffectsignal
bufferWraps() constPhosphorRendering::ShaderEffectinline
bufferWrapsChanged()PhosphorRendering::ShaderEffectsignal
componentComplete() overridePhosphorRendering::ShaderEffectprotected
consumeShaderDirty()PhosphorRendering::ShaderEffectinlineprotected
createShaderNode()PhosphorRendering::ShaderEffectprotectedvirtual
customColor1() constPhosphorRendering::ShaderEffectinline
customColor10() constPhosphorRendering::ShaderEffectinline
customColor11() constPhosphorRendering::ShaderEffectinline
customColor12() constPhosphorRendering::ShaderEffectinline
customColor13() constPhosphorRendering::ShaderEffectinline
customColor14() constPhosphorRendering::ShaderEffectinline
customColor15() constPhosphorRendering::ShaderEffectinline
customColor16() constPhosphorRendering::ShaderEffectinline
customColor2() constPhosphorRendering::ShaderEffectinline
customColor3() constPhosphorRendering::ShaderEffectinline
customColor4() constPhosphorRendering::ShaderEffectinline
customColor5() constPhosphorRendering::ShaderEffectinline
customColor6() constPhosphorRendering::ShaderEffectinline
customColor7() constPhosphorRendering::ShaderEffectinline
customColor8() constPhosphorRendering::ShaderEffectinline
customColor9() constPhosphorRendering::ShaderEffectinline
customColorAt(int index) constPhosphorRendering::ShaderEffect
customColorsChanged()PhosphorRendering::ShaderEffectsignal
customParamAt(int index) constPhosphorRendering::ShaderEffect
customParams1() constPhosphorRendering::ShaderEffectinline
customParams2() constPhosphorRendering::ShaderEffectinline
customParams3() constPhosphorRendering::ShaderEffectinline
customParams4() constPhosphorRendering::ShaderEffectinline
customParams5() constPhosphorRendering::ShaderEffectinline
customParams6() constPhosphorRendering::ShaderEffectinline
customParams7() constPhosphorRendering::ShaderEffectinline
customParams8() constPhosphorRendering::ShaderEffectinline
customParamsChanged()PhosphorRendering::ShaderEffectsignal
errorLog() constPhosphorRendering::ShaderEffectinline
errorLogChanged()PhosphorRendering::ShaderEffectsignal
geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) overridePhosphorRendering::ShaderEffectprotected
iFrame() constPhosphorRendering::ShaderEffectinline
iFrameChanged()PhosphorRendering::ShaderEffectsignal
iMouse() constPhosphorRendering::ShaderEffectinline
iMouseChanged()PhosphorRendering::ShaderEffectsignal
iResolution() constPhosphorRendering::ShaderEffectinline
iResolutionChanged()PhosphorRendering::ShaderEffectsignal
isPlaying() constPhosphorRendering::ShaderEffectinline
isReversed() constPhosphorRendering::ShaderEffectinline
isReversedChanged()PhosphorRendering::ShaderEffectsignal
itemChange(ItemChange change, const ItemChangeData &value) overridePhosphorRendering::ShaderEffectprotected
iTime() constPhosphorRendering::ShaderEffectinline
iTimeChanged()PhosphorRendering::ShaderEffectsignal
iTimeDelta() constPhosphorRendering::ShaderEffectinline
iTimeDeltaChanged()PhosphorRendering::ShaderEffectsignal
kMaxSvgDimensionPhosphorRendering::ShaderEffectstatic
kMaxSvgPixelBytesPhosphorRendering::ShaderEffectstatic
loadUserTextureFile(const QString &path, int svgMaxDim)PhosphorRendering::ShaderEffectstatic
playingChanged()PhosphorRendering::ShaderEffectsignal
reloadShader()PhosphorRendering::ShaderEffect
setAudioSpectrum(const QVector< float > &spectrum)PhosphorRendering::ShaderEffect
setAudioSpectrumVariant(const QVariant &spectrum)PhosphorRendering::ShaderEffect
setBufferFeedback(bool enable)PhosphorRendering::ShaderEffect
setBufferFilter(const QString &filter)PhosphorRendering::ShaderEffect
setBufferFilters(const QStringList &filters)PhosphorRendering::ShaderEffect
setBufferScale(qreal scale)PhosphorRendering::ShaderEffect
setBufferShaderPath(const QString &path)PhosphorRendering::ShaderEffect
setBufferShaderPaths(const QStringList &paths)PhosphorRendering::ShaderEffect
setBufferWrap(const QString &wrap)PhosphorRendering::ShaderEffect
setBufferWraps(const QStringList &wraps)PhosphorRendering::ShaderEffect
setCustomColor1(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor10(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor11(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor12(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor13(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor14(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor15(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor16(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor2(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor3(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor4(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor5(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor6(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor7(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor8(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColor9(const QColor &color)PhosphorRendering::ShaderEffect
setCustomColorAt(int index, const QColor &color)PhosphorRendering::ShaderEffect
setCustomParamAt(int index, const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams1(const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams2(const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams3(const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams4(const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams5(const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams6(const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams7(const QVector4D &params)PhosphorRendering::ShaderEffect
setCustomParams8(const QVector4D &params)PhosphorRendering::ShaderEffect
setError(const QString &error)PhosphorRendering::ShaderEffectprotected
setIFrame(int frame)PhosphorRendering::ShaderEffect
setIMouse(const QPointF &mouse)PhosphorRendering::ShaderEffect
setIResolution(const QSizeF &resolution)PhosphorRendering::ShaderEffect
setIsReversed(bool reverse)PhosphorRendering::ShaderEffect
setITime(qreal time)PhosphorRendering::ShaderEffect
setITimeDelta(qreal delta)PhosphorRendering::ShaderEffect
setPlaying(bool playing)PhosphorRendering::ShaderEffect
setShaderIncludePaths(const QStringList &paths)PhosphorRendering::ShaderEffect
setShaderParams(const QVariantMap &params)PhosphorRendering::ShaderEffectvirtual
setShaderSource(const QUrl &source)PhosphorRendering::ShaderEffect
setSourceItem(QQuickItem *item)PhosphorRendering::ShaderEffect
setStatus(Status newStatus)PhosphorRendering::ShaderEffectprotected
setUniformExtension(std::shared_ptr< PhosphorShaders::IUniformExtension > extension)PhosphorRendering::ShaderEffectvirtual
setUseDepthBuffer(bool use)PhosphorRendering::ShaderEffect
setUserTexture(int slot, const QImage &image)PhosphorRendering::ShaderEffect
setUserTextureWrap(int slot, const QString &wrap)PhosphorRendering::ShaderEffect
setUseWallpaper(bool use)PhosphorRendering::ShaderEffect
setVertexShaderUrl(const QUrl &source)PhosphorRendering::ShaderEffect
setWallpaperTexture(const QImage &image)PhosphorRendering::ShaderEffect
ShaderEffect(QQuickItem *parent=nullptr)PhosphorRendering::ShaderEffectexplicit
shaderIncludePaths() constPhosphorRendering::ShaderEffectinline
shaderParams() constPhosphorRendering::ShaderEffectinline
shaderParamsChanged()PhosphorRendering::ShaderEffectsignal
shaderSource() constPhosphorRendering::ShaderEffectinline
shaderSourceChanged()PhosphorRendering::ShaderEffectsignal
sourceItem() constPhosphorRendering::ShaderEffectinline
sourceItemChanged()PhosphorRendering::ShaderEffectsignal
Status enum namePhosphorRendering::ShaderEffect
status() constPhosphorRendering::ShaderEffectinline
statusChanged()PhosphorRendering::ShaderEffectsignal
syncBasePropertiesToNode(ShaderNodeRhi *node)PhosphorRendering::ShaderEffectprotected
uniformExtension() constPhosphorRendering::ShaderEffect
updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *data) overridePhosphorRendering::ShaderEffectprotected
useDepthBuffer() constPhosphorRendering::ShaderEffectinline
useDepthBufferChanged()PhosphorRendering::ShaderEffectsignal
useWallpaper() constPhosphorRendering::ShaderEffectinline
useWallpaperChanged()PhosphorRendering::ShaderEffectsignal
vertexShaderUrl() constPhosphorRendering::ShaderEffectinline
vertexShaderUrlChanged()PhosphorRendering::ShaderEffectsignal
wallpaperTexture() constPhosphorRendering::ShaderEffect
wallpaperTextureChanged()PhosphorRendering::ShaderEffectsignal
~ShaderEffect() overridePhosphorRendering::ShaderEffect