191namespace AnimationShaderContract {
232inline constexpr const char*
kITime =
"iTime";
252inline constexpr const char*
kIFrame =
"iFrame";
259inline constexpr const char*
kIDate =
"iDate";
581inline constexpr const char*
kIMouse =
"iMouse";
constexpr const char * kISurfaceScreenPos
vec4 iSurfaceScreenPos — the shader surface's position plus the host screen dimensions,...
Definition AnimationShaderContract.h:312
constexpr const char * kIMoveVelocity
vec2 iMoveVelocity — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:471
constexpr const char * kIAnchorPosInFbo
vec2 iAnchorPosInFbo is the anchor's top-left position inside the FBO, in logical pixels.
Definition AnimationShaderContract.h:343
constexpr const char * kIFromRect
vec4 iFromRect / vec4 iToRect — geometry-morph endpoints in logical screen pixels (x,...
Definition AnimationShaderContract.h:382
constexpr const char * kIMoveTrail
vec2 iMoveTrail[16] — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:491
constexpr const char * kIAnchorSize
vec2 iAnchorSize — captured anchor (card) pixel size in logical pixels.
Definition AnimationShaderContract.h:321
QString slotKey(int vec, char comp)
Format a customParams slot key — thin forwarder onto PhosphorShaders::CustomParams::slotKey,...
Definition AnimationShaderContract.h:618
constexpr const char * kUAudioSpectrum
sampler2D uAudioSpectrum — the CAVA spectrum texture (bars×1, R = bar value in 0.....
Definition AnimationShaderContract.h:561
constexpr const char * kIAnchorRectInTexture
vec4 iAnchorRectInTexture — the card's UV sub-rect within uTexture0, as (x, y, width,...
Definition AnimationShaderContract.h:362
constexpr const char * kIResolution
vec2 iResolution — surface size in logical pixels.
Definition AnimationShaderContract.h:237
constexpr const char * kCustomColorsArray
vec4 customColors[N] — per-effect declared color parameter slots.
Definition AnimationShaderContract.h:652
constexpr int kMaxCustomColors
Definition AnimationShaderContract.h:653
constexpr const char * kIAudioSpectrumSize
int iAudioSpectrumSize — CAVA bar count, 0 while the audio visualizer is off or cava is unavailable.
Definition AnimationShaderContract.h:554
constexpr int kMaxUserTextureSlots
Maximum number of user-declared textures per animation effect.
Definition AnimationShaderContract.h:539
constexpr const char * kIHasOldWindow
int iHasOldWindow — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:450
constexpr const char * kIDate
vec4 iDate — local-time (year, month, day, seconds-since-midnight).
Definition AnimationShaderContract.h:259
constexpr int kMaxParameterSlots
Number of float sub-slots (4 per vec4 × 8 vec4s = 32).
Definition AnimationShaderContract.h:609
constexpr const char * kIMoveVelocity2
vec2 iMoveVelocity2 — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:482
constexpr const char * kIMoveMesh
vec2 iMoveMesh[16] — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:501
bool isValidWrapToken(const QString &wrap)
The accepted texture wrap vocabulary, shared by every animation validation site (metadata parse in An...
Definition AnimationShaderContract.h:710
constexpr const char * kIToRect
Definition AnimationShaderContract.h:383
constexpr const char * kIOldWindowOpacity
float iOldWindowOpacity — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:461
bool isValidFilterToken(const QString &filter)
The accepted buffer filter vocabulary: linear / nearest / mipmap.
Definition AnimationShaderContract.h:727
constexpr const char * kIHasSurfaceLayer
int iHasSurfaceLayer — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:440
constexpr const char * kITimeDelta
float iTimeDelta — wall-clock seconds between consecutive paint ticks that fed this transition.
Definition AnimationShaderContract.h:244
constexpr const char * kIMouse
vec4 iMouse — cursor position in shader-local pixels.
Definition AnimationShaderContract.h:581
constexpr const char * kIIconRect
vec4 iIconRect — the window's task-manager icon rectangle in logical screen pixels (x,...
Definition AnimationShaderContract.h:406
constexpr const char * kIWindowOpacity
float iWindowOpacity — the window's effective rule-resolved opacity in [0.0, 1.0],...
Definition AnimationShaderContract.h:523
constexpr const char * kITime
float iTime — transition progress, normally in [0.0, 1.0].
Definition AnimationShaderContract.h:232
constexpr int kMaxCustomParams
Number of vec4 slots in the customParams array (8).
Definition AnimationShaderContract.h:603
constexpr const char * kUOldWindow
sampler2D uOldWindow — snapshot of the window's content captured at the old frame size just before th...
Definition AnimationShaderContract.h:420
constexpr const char * kILayerRectInTexture
Card/anchor-space [0,1] sub-rect of the animated surface WITHIN uSurfaceLayer's canvas (xy offset,...
Definition AnimationShaderContract.h:508
constexpr int kMaxBufferPasses
Multipass buffer-pass budget.
Definition AnimationShaderContract.h:546
QString colorKey(int slot)
Format a customColor slot key — thin forwarder onto PhosphorShaders::CustomColors::colorKey.
Definition AnimationShaderContract.h:662
constexpr const char * kIFrame
int iFrame — per-leg frame counter.
Definition AnimationShaderContract.h:252
constexpr const char * kIMoveOffset
vec2 iMoveOffset — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:475
constexpr const char * kCustomParamsArray
vec4 customParams[N] — per-effect declared parameter slots.
Definition AnimationShaderContract.h:589
constexpr const char * kIIsReversed
int iIsReversed — direction signal for asymmetric leg rendering.
Definition AnimationShaderContract.h:275
constexpr const char * kUSurfaceLayer
sampler2D uSurfaceLayer — COMPOSITOR PATH ONLY.
Definition AnimationShaderContract.h:432
Definition AnimationShaderContract.h:10
QString colorKey(int slot)
Format a customColor key from a 0-based slot index.
Definition CustomParamsKey.h:181
constexpr int kColorCount
Number of color slots in BaseUniforms::customColors[16].
Definition CustomParamsKey.h:175
QString slotKey(int vec, char comp)
Format a customParams slot key from explicit (vec, comp) pair.
Definition CustomParamsKey.h:95
constexpr int kVecCount
Number of vec4 slots in BaseUniforms::customParams[8].
Definition CustomParamsKey.h:82
constexpr int kFlatSlotCount
Number of float sub-slots across all vec4s (4 × kVecCount).
Definition CustomParamsKey.h:88
bool isValidFilterToken(const QString &filter)
The accepted buffer filter vocabulary: linear / nearest / mipmap.
Definition CustomParamsKey.h:48
bool isValidWrapToken(const QString &wrap)
The accepted texture / buffer wrap vocabulary, shared by every validation site across the shader regi...
Definition CustomParamsKey.h:39